![](https://static.shadecores.com/images/flags/gb.png)
![](https://static.shadecores.com/images/flags/pl.png)
![](https://static.shadecores.com/images/flags/br.png)
![](https://static.shadecores.com/images/flags/es.png)
![](https://static.shadecores.com/images/flags/se.png)
![](https://static.shadecores.com/images/flags/de.png)
![](https://i.imgur.com/hroRWjt.png)
![](https://static.shadecores.com/img_cache/headline_news_ticker.png)
![technical](https://static.shadecores.com/images/design_2024_01_24/newsticker/technical.png)
Due to an unexpected side effect of latest update that removed guild images, guilds will have to upload their guild logos again for them to be visible.
![developement](https://static.shadecores.com/images/design_2024_01_24/newsticker/developement.png)
Today we have an extra server-save at 11:25 to load an upgraded version of the anticheat into the game.
![community](https://static.shadecores.com/images/design_2024_01_24/newsticker/community.png)
Client version 1.02 has been released, if you are using the Wine client you will need to download the latest version manually.
![community](https://static.shadecores.com/images/design_2024_01_24/newsticker/community.png)
ShadeCores will officially launch on April 24 at 17:00 CEST
![support](https://static.shadecores.com/images/design_2024_01_24/newsticker/support.png)
Website of ShadeCores is being prepared to become public sometime during March 14.
![](https://static.shadecores.com/img_cache/headline_changelog.png)
This is the changelog of ShadeCores
Items highlighted in red are changes that haven't been applied yet!
Items highlighted in red are changes that haven't been applied yet!
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Remade monsters loot system to decide loot at spawn instead of at death.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Removed auto-stacking of items.
![Client](https://static.shadecores.com/images/design_2024_01_24/changelog/client.png)
V 1.01
Removed spell timers.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Removed loot messages.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Corrected range of crossbow and bow.
![Client](https://static.shadecores.com/images/design_2024_01_24/changelog/client.png)
V 1.01
Fixed a problem with fresh client there creatures in battle list wasn't correctly sorted.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Corrected magic shield magic level to 4. (previously 1).
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Corrected the time of raids.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Updated the line-of-sight system to be accurate.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Corrected invisible of Warlocks.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Removed piggy bank from loot.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Corrected Poison Storm to accurate: size, formula, length and effect.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Corrected formulas for Intense Healing and Intense Healing Rune (previously slightly inaccurate).
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Fixed so damage formulas for melee and distance fighting is accurate (previously was higher).
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Fixed move-item exhaustion with accurate delay.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Remade use/move system to be affected by walking like intended.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Remade exhaustion system to be accurate with old tibia (pushing, fluids, spells, runes and weapons interactions)
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Corrected damage of berserker (previously slightly weaker than it's supposed to be)
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Corrected mana cost of berserk (exori) to 80% of mana (previously static at 150 mana per spell)
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Corrected length of haste spells (previously gave 30+% more time than supposed to)