ShadeCores -News
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A game by Core-Series
Aug 08 2024
Due to an unexpected side effect of latest update that removed guild images, guilds will have to upload their guild logos again for them to be visible.
May 27 2024
Today we have an extra server-save at 11:25 to load an upgraded version of the anticheat into the game.
May 03 2024
Client version 1.02 has been released, if you are using the Wine client you will need to download the latest version manually.
Apr 16 2024
ShadeCores will officially launch on April 24 at 17:00 CEST
Mar 14 2024
Website of ShadeCores is being prepared to become public sometime during March 14.
Changelog: Latest entry was made 26 days ago. Cheaters: Latest cheater deleted 4 hours ago.
This is the changelog of ShadeCores
Items highlighted in red are changes that haven't been applied yet!
Feb 03 2024
V 1.01
Remade monsters loot system to decide loot at spawn instead of at death.
Feb 03 2024
V 1.01
Removed auto-stacking of items.
Feb 03 2024
V 1.01
Removed spell timers.
Feb 03 2024
V 1.01
Removed loot messages.
Feb 02 2024
V 1.01
Corrected range of crossbow and bow.
Feb 02 2024
V 1.01
Fixed a problem with fresh client there creatures in battle list wasn't correctly sorted.
Feb 02 2024
V 1.01
Corrected magic shield magic level to 4. (previously 1).
Feb 01 2024
V 1.01
Corrected the time of raids.
Jan 31 2024
V 1.01
Updated the line-of-sight system to be accurate.
Jan 31 2024
V 1.01
Corrected invisible of Warlocks.
Jan 31 2024
V 1.01
Removed piggy bank from loot.
Jan 30 2024
V 1.01
Corrected Poison Storm to accurate: size, formula, length and effect.
Jan 30 2024
V 1.01
Corrected formulas for Intense Healing and Intense Healing Rune (previously slightly inaccurate).
Jan 30 2024
V 1.01
Fixed so damage formulas for melee and distance fighting is accurate (previously was higher).
Jan 30 2024
V 1.01
Fixed move-item exhaustion with accurate delay.
Jan 30 2024
V 1.01
Remade use/move system to be affected by walking like intended.
Jan 29 2024
V 1.01
Remade exhaustion system to be accurate with old tibia (pushing, fluids, spells, runes and weapons interactions)
Jan 28 2024
V 1.01
Corrected damage of berserker (previously slightly weaker than it's supposed to be)
Jan 28 2024
V 1.01
Corrected mana cost of berserk (exori) to 80% of mana (previously static at 150 mana per spell)
Jan 28 2024
V 1.01
Corrected length of haste spells (previously gave 30+% more time than supposed to)


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