ShadeCores -News
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A game by Core-Series
Aug 08 2024
Due to an unexpected side effect of latest update that removed guild images, guilds will have to upload their guild logos again for them to be visible.
May 27 2024
Today we have an extra server-save at 11:25 to load an upgraded version of the anticheat into the game.
May 03 2024
Client version 1.02 has been released, if you are using the Wine client you will need to download the latest version manually.
Apr 16 2024
ShadeCores will officially launch on April 24 at 17:00 CEST
Mar 14 2024
Website of ShadeCores is being prepared to become public sometime during March 14.
Changelog: Latest entry was made 26 days ago. Cheaters: Latest cheater deleted 4 hours ago.
This is the changelog of ShadeCores
Items highlighted in red are changes that haven't been applied yet!
Feb 20 2024
V 1.01
Corrected magic level, price and mana cost of spells that were previous inaccurate.
Feb 17 2024
V 1.01
Added "no-save" zones around cities and other necessary places that's easily littered (map saving).
Feb 17 2024
V 1.01
Added a timeout for tiles to refresh 3 days after last interaction (map saving).
Feb 17 2024
V 1.01
Added a map-saving system that save items placed on the map between server-saves.
Feb 17 2024
V 1.01
Added a monster-kill counter for total kills of specific monsters by specific character to character page.
Feb 11 2024
V 1.01
Added a house-rent notify sent to players client upon login.
Feb 11 2024
V 1.01
Upgraded houses to take rent weekly and have fluid rent depending on popularity of it's town.
Feb 10 2024
V 1.01
Fixed lists of houses to function properly and smoother. ( * @ )
Feb 10 2024
V 1.01
Fixed effect of burst arrow to have the intended one.
Feb 10 2024
V 1.01
Fixed a few graphical layer issues.
Feb 10 2024
V 1.01
Made so blank runes must be in hand in order to conjure runes.
Feb 10 2024
V 1.01
Made watches and world-light to work exactly like in CipSoft.
Feb 09 2024
V 1.01
Fixed so conjured items doesn't stack (arrows for example)
Feb 09 2024
V 1.01
Cleaned up the map from trash.
Feb 07 2024
V 1.01
Corrected Isle of the kings, access, payment, passage.
Feb 07 2024
V 1.01
Fixed traps to work fully as intended.
Feb 04 2024
V 1.01
Fixed and restored loot of all monsters to intended loot (items, amount, chance).
Feb 04 2024
V 1.01
Made spellbook to an intended book, not a shield.
Feb 03 2024
V 1.01
Removed loot window (loot analyzer)
Feb 03 2024
V 1.01
Made loot carried by monsters able to affect the monsters stats. (like cipsoft)


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