![](https://static.shadecores.com/images/flags/gb.png)
![](https://static.shadecores.com/images/flags/pl.png)
![](https://static.shadecores.com/images/flags/br.png)
![](https://static.shadecores.com/images/flags/es.png)
![](https://static.shadecores.com/images/flags/se.png)
![](https://static.shadecores.com/images/flags/de.png)
![](https://i.imgur.com/hroRWjt.png)
![](https://static.shadecores.com/img_cache/headline_news_ticker.png)
![technical](https://static.shadecores.com/images/design_2024_01_24/newsticker/technical.png)
Due to an unexpected side effect of latest update that removed guild images, guilds will have to upload their guild logos again for them to be visible.
![developement](https://static.shadecores.com/images/design_2024_01_24/newsticker/developement.png)
Today we have an extra server-save at 11:25 to load an upgraded version of the anticheat into the game.
![community](https://static.shadecores.com/images/design_2024_01_24/newsticker/community.png)
Client version 1.02 has been released, if you are using the Wine client you will need to download the latest version manually.
![community](https://static.shadecores.com/images/design_2024_01_24/newsticker/community.png)
ShadeCores will officially launch on April 24 at 17:00 CEST
![support](https://static.shadecores.com/images/design_2024_01_24/newsticker/support.png)
Website of ShadeCores is being prepared to become public sometime during March 14.
![](https://static.shadecores.com/img_cache/headline_changelog.png)
This is the changelog of ShadeCores
Items highlighted in red are changes that haven't been applied yet!
Items highlighted in red are changes that haven't been applied yet!
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Made overspawning little less frequent due to certain places having easy to be filled up during the day.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Made friendly monsters unable to overspawn (Deer, Rabbits etc) due to certain areas being filled up by them.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Fixed a semi-visible map-bug in Thais.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Fixed typos in NPC Cornelia.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Fixed so doublet quest can be looted even if there's bloodstains on it.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Added ability to adjust spawns differently between Rookgaard and Mainland.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Modified one of the anti-cheat systems due to accidental detection of Linux/MacOS users as cheaters.
![Client](https://static.shadecores.com/images/design_2024_01_24/changelog/client.png)
V 1.01
Made player buttons (Store, Skills, Battle, VIP, Exp) to be hidden while equipment is minimized.
![Website](https://static.shadecores.com/images/design_2024_01_24/changelog/website.png)
V 1.01
Updated the 2FA QR image, due to google service was shut down, we created our own generator to avoid future problems.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Upgraded player summons to be more authentic (distance 1 sqm diagonally, 2 straight, walk randomly when player tries to lure it ahead).
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Upgraded monster systems to become more authentic with CipSoft's. (random walking, retargeting, dancing, summons behavior)
![Client](https://static.shadecores.com/images/design_2024_01_24/changelog/client.png)
V 1.01
Fixed an issue that prevented you from toggle Battle-List using CTRL+B.
![Client](https://static.shadecores.com/images/design_2024_01_24/changelog/client.png)
V 1.01
Upgraded client structure and security.
![Website](https://static.shadecores.com/images/design_2024_01_24/changelog/website.png)
V 1.01
Fixed various issues found around the website the past weeks.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Fixed an issue that prevented creatures from properly changing targets.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Fixed a pathing issue that made monsters sometimes get stuck unable to reach the player.
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Updated spell system to allow you to conjure 2 runes at same time (in hands).
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Removed the stream protection (previous death reduction system for active streamers).
![Game](https://static.shadecores.com/images/design_2024_01_24/changelog/game.png)
V 1.01
Fixed so a characters % in skills will be same after leaving Rookgaard. (previously could result in either reset % at relog, or extra skills depending on vocation and skill when using skill without relog after coming mainland)
![Client](https://static.shadecores.com/images/design_2024_01_24/changelog/client.png)
V 1.01
Fixed an issue there the client wouldn't certain items on the minimap.